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Showing posts from June, 2024

lots of features are surplus to requirement until they aren't

I don't need to make a UI for an experiment Maybe the effort is becoming too much because the expectation is  People will get excited about a little something though and recognise a good idea....... Maybe 

All the games I've had a good time with

I have decided that I will list some games I enjoyed or made a lasting impression in the last ten years ("recently") and then separately things before, so I can better understand what it is I like and spend less time fretting that I am wasting my time by playing things and not actually enjoying doing that. Note....... I don't like the little descriptions I've added as they are, but I do think helps if I try identify what bits felt good to me. Recently New stuff The Forgotten City drove me forward with its mysteries. Outer Wilds captured me with coseyness and tragedy. Rogue Aces  drew tempts me for a few minutes and keeps me for longer. FAR: Lone Sails made me horde petrol in a world that didn't have any more need for it. Hands of Fate felt like I was having a dialogue with antagonism. ADIOS Amigos: Galactic Explorers  was all the fun bits of orbital mechanics. Grow Home and Grow Up for its playfulness, character and dynamism, The Magic Circle reminded me of